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Night City World Editor Open beta

Shape Night City as you want.

NCWE is the free world editor for CyberpunkΒ 2077. Fly through the real city, move or remove what is there, build new places with roads, terrain, lights and your own models, then ship them as an ArchiveXL mod or an OPEN//77 multiplayer world.

Download for Windows0.1.0-beta.11 Β· 207 MB

Trailer Β· 2:16

NCWE - Shape Night City as you want

  • PriceFree and open source
  • AccountNone needed to build
  • GameCyberpunk 2077 2.31
  • Ships asArchiveXL mods Β· OPEN//77 worlds

The real city

Night City, live around your camera.

Not a blank grid and not a copy: the editor reads the city from your own game and draws it as you fly, so what you build sits in the real streets from the first click.

  1. It streams as the game does.

    No neighborhood to load: sectors arrive around your camera the way the game picks them, and a place you have visited comes back almost at once.

  2. It looks like the game.

    Near the camera, meshes wear their real materials: layered surfaces, glass, decals, water, neons, screens and foliage, under a sun, a sky and a night preview.

  3. It leaves your game alone.

    A project is a list of changes against the game's data. Nothing in your installation is rewritten, and every export is checked against what you edited.

The tools

Everything a mapper reaches for.

One editor for the whole job: change what the game put there, then add what it never had.

Two minutes

See it move.

Trailer Β· 2:16

NCWE - Shape Night City as you want

Your own content

Bring what the game never shipped.

Your library lives beside the game's. What a world uses travels with it when you export or share it.

Together

Build with your crew.

  • Live sessions. Everyone's edits arrive as they are made; you see the others' cameras and selections, with chat built in.
  • Shared worlds. Share a world with an invite code: one builds at night, another goes on in the morning.
  • Cloud saves. Every version of your worlds, on any PC, with the models and sounds they use.

These three use a free OPEN//77 account. Building alone never does.

AI agents

Or hand the tools to an agent.

  • An MCP server comes with it. Claude Code, Codex or any MCP client drives the running editor.
  • You watch it work. The agent says what it plans, measures in your view, and every batch is one undo step.
  • Same tools as you. Interiors, streets and new places, built with what the editor already does.

The automation pipe is local and limited to your Windows user.

Ship it

From the editor to the game.

One project, three ways out. Each export carries a manifest of what it changes and what it was built against.

Running a server? Create your OPEN//77 server

Open beta

Get NCWE.

Free, no account, nothing else to install: .NET and the Windows App SDK come in the zip.

Download NCWE 0.1.0-beta.11Windows 10 and 11, 64-bit Β· 207 MB
SHA-256
a729e81ca975915ef4c8cbdb1aca72c4dee015be0e61f1a5da671bce60120793
Feedback & help on Discord

Three steps

  1. Download and extract

    Unzip the whole archive into a folder of your choice. Do not start NCWE from inside the zip.

  2. Start NCWE.Studio.exe

    The beta is not signed yet: if Windows SmartScreen appears, choose More info, then Run anyway.

  3. Open Night City

    NCWE finds your Cyberpunk 2077 installation on its own, or asks for its folder. Then fly.

Before you start

Questions.

Is it free?
Yes. NCWE is free software under the GNU General Public License v3.0. No game data is included: it reads the city from your own installation.
Do I need an account?
Not to build. An OPEN//77 account is only asked for cloud saves and live collaboration, and signing in happens on open2077.net in your browser.
Which game version?
Cyberpunk 2077 2.31, on Windows 10 or 11 with a DirectX 11 graphics card. To play what you export, the game needs ArchiveXL and RED4ext.
Will it change my game files?
No. Projects are stored as changes, and an export is a separate mod you install and remove. Your vanilla files are never rewritten.
It is a beta. What does that mean?
Things move fast and some break. Help > Open the logs folder collects what we need for a bug report; bring it to the OPEN//77 Discord.

NCWE stands on WolvenKit and ArchiveXL. Without them it would not exist: thank you to their authors.

NCWE is in open beta and free software (GPL-3.0). It is an independent community project, unaffiliated with CD PROJEKT RED; Cyberpunk 2077 is a trademark of CD PROJEKT S.A. No game data is included.